It's not about trying to be deft or smart or quick, but instead it's about simply waiting until the patrol routes create a window of opportunity for you to rush in and complete the clean-up work. So long as you keep any guards outside of the tiny zone of influence while using the vacuum, then you're as good as silent.Īnd that's really the main problem with Serial Cleaners. The issue is that you're able to use this thing not only in the next room, but practically within reaching distance of an officer. But its problem isn't its curious ability to suck-up blood from snow or dirt, we can suspend our belief just enough to accept that this is a video game and so video game rules apply. It's an all-important tool for the cleaner and an essential part of every mission. This is obviously open to abuse, but special mention should go to the vacuum cleaner. "Break line of sight for just a second then you're as good as invisible." Much like Arkham Asylum, you'll rely quite heavily of Cleaner Vision which only exacerbates the problem of a lack of tension.
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